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smoochy boys on tour
  1. Slanesh

    Releases

    Hey all, long time no speak... I completely forgot about this place, what with Uni and all. I just found I still had my old TL maps left over, and I've realised I've never actually released a map as a proper contribution, so here goes! Note: Some of these maps aren't finished (such as attribs...
  2. Slanesh

    Cursed Ship

    All my thanks go to Holy, who's spent ages setting up the proper tiles and objects from the latest files for my use. Here's another test-map I've thrown up that may see itself hosted somewhere - It's the 1st Floor of the Cursed Ship, where the souls of undead pirates still live (Pirates of the...
  3. Slanesh

    A Quick Test

    Just a Practice map to see whether I'm back in the swing of things... I know it's missing stuff, like a path through the forest for example: but here's the info on it: It's based around a small farmland (NW corner), that suffered huge harvesting problems after a huge storm, where the...
  4. Slanesh

    Looking to join a Server Team

    Hey all - been a long time since I've posted here (WoW consumed my life), but now that I'm bored with that, I've ended up with a craving for the old 2D clasic MMOs :P Basically, I'm wonedring if any servers are in need of another straggler - I'm into all the server side stuff, and I want to...
  5. Slanesh

    Anarchy Server Maps

    I know I've already shown some of these off, but I'd like opinions of them as a map set. They obviously aren't complete (althoguh I've finished work on some of them), I'd like possible suggestions as to ways in which I could improve them... They're designed for what I'd call a 'full' server -...
  6. Slanesh

    Windows Vista - what do you think?

    Hey all, I just downlaoded a Windows Vista shell yesterday, and am currently testing it out. I'd liek to know everyoen else's opinions on the new Beta Shellpack. Apparantly, it's supposed to have been completely built from scratch, but a friend of mine who's got the actual OS instaleld on his...
  7. Slanesh

    What ports does a 1.9 server use?

    Can anyone just quickly get me an exact list on what ports I need to run a 1.9 foundation emu server (if that makes a difference) plz?
  8. Slanesh

    NPC goods not showing

    Here's my script (@buy @sell ) %100 +0 +42 [@main] Welcome, how may I help you ?\ \ <Buy/@buy> drug\ <Sell/@sell> drug\ <Cancel/@exit> [@buy] Which item do you want to buy ?\ \ \ <Back/@main> [@sell] Show me your drugs, and I'll give you a price.\ \ \ <Back/@main> [goods] (HP)Small...
  9. Slanesh

    Is it worth using Internet Security?

    Hey all, was just wondering if it would actually be a good idea to use an Internet Security package such as Norton or something else to stop Dos attacks, etc? I currently have mine configured to let me host a server fine (well, I haven't yet tested it online - just offline tests so far), but...
  10. Slanesh

    NPC Chat above head?

    I had no idea what to search for, so I'm posting this as more of a request. Is there any possibility that you can actually set it up so NPCs can speak to people without them being clicked on? I mean, rather than opening up the chat box, the text just appears above the NPCs head, so they can say...
  11. Slanesh

    Another question - Guards

    Okay, I'm trying to make my own Guards. I've set up the stats in the DB to be identical to that of the normal guards (other than the appearance), and I've set them up in the guardlist.txt as normal (using the new guard name - i.e. PalaceGuard). They spawn in just fine, but the problem is they...
  12. Slanesh

    Female Light Armour

    I've always hated the pansy little blue dress - wondering how it could possibly have the same defense as the male padded armour... I've also always thought it's looked really tacky, and always gives me the nasty thought of perverted game designers trying to reveal as much skin as possible, so I...
  13. Slanesh

    Map Coordinate Trigger

    I've searched for hours on this with no result, so I'd like to see what can be done. I want to make it so unless a certain flag is active (i.e. set to 1) a person cannot leave the map (i.e., when he/she walks onto the square that moves them into a different map, it won't work). I've seen it...
  14. Slanesh

    NPC flags problem?

    Okay, basically my quest is item retrieval. Person A asks you to collect and item from person B and deliver it back to person A. Sounds simple - but I've hit a brick wall here... Apparantly, myflags don't seem to be working - or they're not being checked for some reason. One of my NPCs has this...
  15. Slanesh

    1.4 Exp per Level Changing?

    Hey all. I'm trying to change the amount of exp needed per level with the 1.4 untouched M2Server. So far every other hex I've done has worked great (thanks to Gimp for linking the guide) EXCEPT for this one. I'm using the guide at http://www.lomcn.co.uk/forum/showthread.php?t=31519 #18) 18)...
  16. Slanesh

    New GameGate

    Okay, I've searched for this already, and had no luck with it. I know it works with some versions of 1.4, but will it work with 1.4 Untouched Server Files? Any help be great :)
  17. Slanesh

    Westwind Province

    Just to go with Rydus-Wall, this map's my design for a starting area. Obviously, characters start in the little village in the top left, and can do quests in the forest area, or hunt in one of 3 caves (2 near top right and 1 in bottom left). The bridge in the bottom right leads directly into...
  18. Slanesh

    Item Stacking?

    Anybody know a method in which I could get this working? I'm planning on making quests where you have to collect a large number of items, and it'd be a shame if they clogged up teh gamer's inventory whislt playing.
  19. Slanesh

    Rydus-Wall

    Almost completely finished this one. It's going to be one of the main cities in my RP'ing server, so I wanted to make it have a separate map from the hunting areas (I've attributed off everywhere beyond the bridges, so when you cross a bridge it actually moves into a different map. This way, I...
  20. Slanesh

    Maps and Teleporting?

    If I were to make an entire map just being a town, and if I wanted it the typical rhombus shape (like BW), would I HAVE to close all teh attributes off in each of the map's corners to stop people teleporting there, or is there another way? I was thinknig in the MapInfo.txt I could set the map...